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Fleet Command CC
05-27-2008, 05:33 AM
Here is a graphic model of the New Jersey Class BB 62, shame it has got a too high poly and vertices count too work in Fleet Command.:(

Check out the attach screen print.

The Warrior
05-27-2008, 07:12 AM
Hey FCCC that is a nice one. We already have a nice modle of the New Jersey BB in the DB.:D

BlimpCommander
05-28-2008, 05:35 AM
Wow... if I had time I'd poly reduce it. It's a great model. But, as Mike would put it, real life intrudes :(

FCCC, you should really give it a shot. Poly reduction takes some thinking but working it is actually pretty simple. The only functions you need to know really are Weld and Target Weld, in vertex mode. Once you figure those out, it's just a matter of thinking about which vertices you can remove without changing the overall look of the model too much. It's like a game of Jenga. Generally, faces that are not very angled are good places to eliminate vertices.

Fleet Command CC
05-28-2008, 06:31 AM
Hey Warrior

Glad you like, any update on the Beta 19? Also did you get the Nimitz Beta1 and DDG Beta1to work :)

Hey BlimpCommander

It going to take alot of poly reducing and a long time, because the poly count is 330.579 and vertices count is 172.814, and even with the unofficial and unsupported 3D Studio Max R3.1 plugin. I don't think it's gonna work in FC, but I might give it a shot. :D

The Warrior
06-05-2008, 07:55 PM
Sorry fot the late response. As for your question. Well, yes and no. The Nimitz is still a no go unless a change the water to transparent. But even then she's red in colar. As for the DDG. Some times you can see her and some times not. It depense on the angel. The only thing I can think of is my vedio card. I just put a Nvidia 8800GT in my pc.

Fleet Command CC
06-11-2008, 07:02 AM
No problem, :) I was just wondering if you had got them to working.