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View Full Version : Some bug in NCP's "NATO Allied Force" mission



Gorshkov
03-07-2008, 10:45 PM
Hi all!

I am a new user of Fleet Command (NCP) game and your NWP mod which really enhances game's reality. I enjoyed FC:NWP because I could never acquire Harpoon 3 game short of its newly released ANW version which is unplayable junk as I widely heard.
I am not familiar enough with all FC's tactics and tricks but some missions I tried so far are quite easy. I was able to win two scenarios about attack on WMD factories in Iraq and fighting Red Chinese in Taiwan Strait without problems taking moderate losses. Unfortunately another scenario about NATO war in Yugoslavia ten years ago has a strange bug. It always causes CDT in the same moment after scenario beginning. It is sad because I really like it. Could you solve my problem?

Lancer
03-08-2008, 04:29 PM
Tell me the name of the mission in question, and I will evaluate it for you.

Gorshkov
03-08-2008, 05:50 PM
Tell me the name of the mission in question, and I will evaluate it for you.

This mission name is identical as in thread's topic. Its file is named "NATO_Allied_Force.scu".

Besides I use glide wrapper to play this game. It is also possible to use DirectX D3D 9.0 driver but animations aren't rendered smoothly in that case. However, maybe using glide wrapper in SCS-FC may lead to CDT?

Lancer
03-12-2008, 08:49 PM
The mission is solid and it runs fine. It was updated to 18.4 standard, perhaps a few new units involved which were not in 18.3. After installing version 19 mod, did you remember to click on NWP.bat? This is found in the Graphics file, and will install additional units from the new mods.

Gorshkov
03-13-2008, 11:44 AM
Fine but where I can found 18.4 and 19 versions of this mod? There is only NWP 18.3 installer attached on this forum. Besides NWP 19.xx is still beta.